3DWEBWORLDZ MANUAL

FX on Objects

Change on Click

PURPOSE:  Change an objects size, location, rotation, texture (prim only), as interaction occurs.

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How to Add fX Interaction to an Object
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1.  Open the Build Tools Panel  - click the button or use the Top Toolbar (Regions Pulldown / Build Tools)

2.  Click the EDIT TOOLS BUTTON and find the EDIT ASSETS option.  Click the appropriate button for the desired object:  PRIMS, MESH, or TEMPLATE

3. Find your object and click the related EDIT button to open up the object panel.

If you don't want the object to move location, copy the position numbers listed on the object's panel.   If needed, use the Advanced Tools to determine different coordinates.